#pragma once
#include <glut.h>
#include <stdio.h>
#include "Shape.h"

class Tree : public Shape
{
	private:
	GLUquadricObj *p;
	double HIP_BASE_RADIUS;
	double HIP_TOP_RADIUS;
	


public:
	Tree::Tree(int newX,int newY,int newZ,GLUquadricObj *newP);
	void Tree::DrawHip();
	~Tree(void);
};



